Character Lifting Box

This is an animation that I did of my character lifting up a heavy box. I also did some thumbnail sketches of the character lifting a rock and box in different angles and at different points. I did a rough sketched out version of the box lift before doing a spacing chart and proceeding to Read More…

Animal Jumping

This animal jumping animation I used a front perspective and anticipation to create this loop of a cat jumping. I started off doing some thumbnail sketches of the animal jumping. I think that thumbnail came along well and was quite proportionally well-drawn and had a nice character to them. I do think that I could Read More…

Character Designs for Animating

Here I proceeded to create a collection of 3 different characters for animating wise ranging from different age groups. I create a young adult, middle-age man and Old man all using simplistic shape so they are easier to animate. I’ve used references of models and images from the internet and construction techniques to develop these Read More…

Bouncing Ball

This is a Bouncing Ball I’ve developed displaying squash and stretch of the ball bouncing. What I did here was drawing frame by frame a ball bouncing on the floor. I stretched the ball when it was in the air and squashed it when it impacted into the ground. For this animation, I thought that Read More…

Sack Jumping

This is a gif of a sack jumping.  I did the Jumping sack In animate. the jumping sack was meant to display some anticipation as well as some squash and stretch of the jump. The sack is a good representation doing a jump. for my first try of doing a jumping sack, I for some reason Read More…

Walking Sack thumbnails

I did thumbnails of a walking sack planning out the type of walk animation that I’m going to do by using manipulative sack drawings. The thumbnails drawings are of different walking motion ideas that I wish to implement onto my character. I simply drew the thumbnail sketches in pencil and made sure to emphasise the Read More…

Walk Cycle Animation

This walk cycle animation I proceeded to do a spacing chart and then proceeded to draw the walk cycle animation. For the walk cycle, I decided to do a joyous walk and do it in 25 as shown on the spacing chart. The spacing chart that I drew was done digitally in Krita. I used Read More…

Generic Walk Animation

here I did a generic walk animation for practice for developing the actual walk animation. I used techniques such as squash and stretch for the character bobbing up, timing arcs in the movement as well as some solid drawing to develop a pose-to-pose animation. This walk cycle exercise is me drawing a rough walk of Read More…

12 Principles of Animation

Stretch and squash – This technique is the action of squashing and stretching a character or object. This technique materialises the object or character by giving the illusion of mass and flexibility. Timing and motion – This consists of giving meaning to the object. The timing or motion of an object can help the viewer Read More…