Generic Walk Animation

here I did a generic walk animation for practice for developing the actual walk animation. I used techniques such as squash and stretch for the character bobbing up, timing arcs in the movement as well as some solid drawing to develop a pose-to-pose animation.

This walk cycle exercise is me drawing a rough walk of 12 frames on two to get the hang fo the walk down. it doesn’t look smooth and I definitely could do with more frames, but I got the walk down and the exercise. I also did a spacing chart example. I think that I was a good example of a walk and with just 12 more frames it’ll look a lot nicer and smoother. the frames are positioned well and the person is proportioned well throughout.

generic walk spacing:

animation of the walk:

24fps – generic Walk cycle 1

12fps – generic Walk cycle 2

Gif: